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Why most mobile applications fail?

There are millions of mobile apps in the market and only 1% of them make money. Why most mobile applications fail?

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3 Responses to “Why most mobile applications fail?”

  1. Venkat March 28, 2014 at 4:47 pm #

    Below are the common reasons why most mobile apps fail:

    – There’s already an app like yours.
    – Lack of promotion or marketing your app
    – Poor user interface design and user experience
    – You app is too complicated to use
    – Lack of enough functionality
    – Unspecified target audience

  2. Caoedhen March 28, 2014 at 5:28 pm #

    Good list… the first reason is most of it. How many versions of “flappy bird” are there in the app store? 100? How many clones of Tetris are there? There are too many apps that are nothing more than clones of popular apps, made for the single purpose of maybe collecting a buck or two in sales.

    Apps fail because they promise to do something special, and all they actually do is collect your user data. Too many apps want to record everything you do, just to keep a shopping list or play a simple game.

    Apps fail because they don’t update, so they break when you upgrade your OS.

    Apps fail because they really do suck.

    The Google Play app store could lose 2/3 their content and not miss a thing.

  3. TimK March 28, 2014 at 6:23 pm #

    Not tested enough (buggy)

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